Unity has just released the beta program for visionOS, allowing developers on the popular platform to start working on games and apps for Apple’s upcoming Vision Pro headset. This is done through Unity’s new PolySpatial technology.
“By combining Unity’s new PolySpatial technology with Apple’s RealityKit-managed app rendering, content created in Unity will have a unified look and feel, alongside other apps in visionOS,” said the company in a press release. Unity added that current developers can build entirely new experiences or even port existing ones to visionOS with the beta program.
“With Unity PolySpatial, we are making it more efficient and streamlined for developers to create all new immersive experiences using the Editor they know and love,” said the SVP and GM of Unity Runtime, Editor, and Ecosystems, Ralph Hauwert. “This is core to our promise of enabling developers to create once and ship anywhere,” he added.
According to Apple’s vice president of the Vision Products Group, Mike Rockwell, games and apps built with Unity run natively on Apple Vision Pro. Unity developers, in turn, can take advantage of visionOS features such as low latency pass-through and high-resolution rendering.
Those who are interested to gain beta access to Unity’s visionOS program can sign up right here.